//Blob Object Definition
#declare Threshold = .3;
#if(View<5)
union {
#else
blob {
threshold Threshold
#end
BlobS(0,1,1,Gold_Metal,1)
BlobS(<.5,.5,0>,.75,-1,Gold_Metal,1)
BlobS(<-1,-1,0>,1,1,Gold_Metal,<1,1.25,1>)
BlobS(<1,-1.5,0>,1.5,1,Gold_Metal,1)
BlobS(<4,-4,3>,1.5,1,Gold_Metal,1)
BlobC(<1,-1.5,0>,<4,-4,3>,1,1,Gold_Metal,1)
}